
Month 3
Character Rigging & 2D Animation
This is one of the most important parts of the course.
Module 7 — 2D Character Rigging
- What is character rigging?
- Cut-out animation
- Bone systems
- Parenting
- Controllers
- Character hierarchy
- Facial controls
- Hand controls
- Eye controls
- Mouth systems
- Reusable character rigs
Module 8 — Character Movement
- Walking
- Running
- Jumping
- Sitting
- Standing
- Turning
- Waving
- Pointing
- Fighting
- Falling
- Basic acting
Module 9 — Animation Timing
- Keyframes
- In-betweens
- Timing
- Spacing
- Graph editing
- Motion control
- Smooth animation
Practical Project
Create a 30–60 second character animation sequence.
